Oooooh, another quite useful tool! I especially love how you can switch tile sizes on the fly, that will definitely come in handy, especially when working with RPG Maker files. I couldn't find a way to close the app, had to close it from the taskbar. Being able to hit a close button or use a key command would be nice. Could you add a shift click for grabbing multiple tiles? Maybe use the destination tile as a top left coordinate? It's probably not the easiest thing to implement but it'd be especially helpful when rearranging big objects like trees.
Mighty Tile ReArranger
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thanks so much for the kind words!
Really glad to hear someone else might find this tool useful. Similar to Pixel Palette Tool, I had some hesitation making it because it seems like it's got to be re-inventing the wheel at some level. After all, there are already so many other great pixel art tools out there. But I couldn't find anything that was quite this simple for this particular task, so I figured I might as well give it a go. It helps that the code base is really just a stripped down version of Pixel Palette Tool, which I'm sure you could guess from the slightly wonky GUI. :)
> I couldn't find a way to close the app, had to close it from the taskbar.
That's odd. Did it launch in full screen mode or windowed mode? It should just start up in a normal Windows window with an 'X' button to close it just like any other app. But maybe I messed something up and it's launching in full screen mode for some reason.
> Could you add a shift click for grabbing multiple tiles? Maybe use the destination tile as a top left coordinate?
> it'd be especially helpful when rearranging big objects like trees.
That's a great idea! Thinking maybe it's just drag to select a group of tiles. I'll work on it and see what feels best (shift or drag).
Thanks again for the feedback! :)
Usually when I want to rearrange tiles quickly I'll open things up in Pyxel Edit, but it can't change tile sizes on the fly like yours, plus it's a little slower to move things around, so yeah, it's useful. It launched in windowed mode, but for some reason the x was greyed out and didn't work. I just tested it out a little, it seems to be a bug tied to the tile swap, since it works before I swap tiles but not after.
> Could you add a shift click for grabbing multiple tiles?
Done. Well, I went with simply click-drag to select a range of tiles. Let me know how it works for you, I thought it was slightly easier and more intuitive than a shift-click approach.
> I just tested it out a little, it seems to be a bug tied to the tile swap, since it works before I swap tiles but not after.
Did some testing, and I think this is the 'Window sometimes doesn't respond to clicks on title bar or window frame' issue that all my apps seems to have. I hate to point fingers, but I think it's something in SDL library that I use for display. I don't know what it is but it seems to get confused about whether the window is active or not. At some point I hope to do a deep-dive and figure out what is going on and hash out a solution.
In the meant time, try clicking off the window and then very specifically clicking back on the title bar area. That's usually enough to kick it back it shape for a bit.