Word Dug
A downloadable game for Windows
The Wonder Kids are back in this underground spelling spectacular!
Made for the OpenGameArt 2020 Summer Game Jam
System Requirements:
Windows PC
Microsoft .NET Framework vers 4.0 (or better)
OpenGL 3.0 Compatible Video Card
Nvidia GeForce 8000 series or better
Ati Radeon HD 2000 series or better
Intel HD 4500 or better
You can check specific cards at:
http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units
http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units
100mb Free Hard Drive Space
Controls -
Keyboard -
Move around - arrow keys, num key pad, or wasd
Action/use item - Space bar, ctrl or alt
Joystick -
Move around - Left stick (x/y Axis), Dpad or POV Hat
Action/use item - button 1, 2, 3, 4, A, B, X, or Y
Pause:
Escape, P, Back button, Button 7 or Button 10
Quit:
At title screen press Escape, P, Back button, Button 7 or Button 10
To change screen mode/res:
Goto to Options -> Video
Change Log:
v1.05 -
Difficulty tuned.
More words added.
Assets reorganized to clarify licensing details of CC-BY assets.
v1.04 -
Fixed bug that caused monsters to only seek first player.
v1.03 -
Fixed bug that caused some fonts (including buried letters) to not appear.
v1.02 -
Fixed bug with deaths in multiplayer.
Added words.
Added button prompt to dialog box.
Made escape function as pause/back button for any controller.
v1.01 -
added words.
v1.00 -
First release.
Word Dug is Copyright Scott Matott 2020. All rights reserved.
This software uses the zlib and libpng libraries by Jean-Loup Gailly and Mark Adler.
This software is based in part on the work of the Independent JPEG Group.
This software uses the SDL and SdlDotNet libraries under terms of the GNU LGPL license, see bin/Readme-SDL.txt and bin/LGPL-License.txt for details.
This software uses the OpenTK library under terms of the OpenTK license, see bin/OpenTK-License.txt for details.
Art from the following works was
used in the creation of this game.
Modifications were made.
The Humble Food Pack
by
The Wise Hedgehog
https://opengameart.org/content/the-humble-food-pack
used under terms of
CC-BY 4.0
http://creativecommons.org/licenses/by/4.0/legalcode
Good Neighbors Pixel Font
by
Clint Bellanger
https://opengameart.org/users/clint-bellanger
https://opengameart.org/content/good-neighbors-pixel-font
used under terms of
CC0
http://creativecommons.org/publicdomain/zero/1.0/legalcode
Three Little Bitmap Fonts
by
Michele 'Buch' Bucelli
http://opengameart.org/users/buch
http://opengameart.org/content/three-little-bitmap-fonts
used under terms of
CC0
http://creativecommons.org/publicdomain/zero/1.0/legalcode
Mug Stage
http://opengameart.org/content/8-bit-level-music-mug-stage-sewer-pipes-undergrou...
by
Volcano of Bears
used under terms of
CC-BY 4.0
http://creativecommons.org/licenses/by/4.0/legalcode
Pound the Stage
http://opengameart.org/content/8-bit-level-music-pound-the-stage
by
Volcano of Bears
used under terms of
CC-BY 4.0
http://creativecommons.org/licenses/by/4.0/legalcode
Midboss Blues
http://opengameart.org/content/8-bit-boss-music-midboss-blues-normal-speed
by
Volcano of Bears
used under terms of
CC-BY 4.0
http://creativecommons.org/licenses/by/4.0/legalcode
Vulnerability - Fast Version
http://opengameart.org/content/8-bit-level-music-vulnerability-fast-version
by
Volcano of Bears
used under terms of
CC-BY 4.0
http://creativecommons.org/licenses/by/4.0/legalcode
Presented as my way of giving back to the OGA community and saying thanks to all the artists whose works contributed to the creation of this game, the art and sound files from the game have been made available at:
Word Dug Art and Sounds Pack
https://opengameart.org/content/word-dug-art-and-sounds-pack
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | with the love studios |
Genre | Action, Educational |
Tags | Arcade, Pixel Art |
Comments
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nice twist on an arcade classic! any chance of a web version at this point? i know i'm late to the party :)
Thanks for the kind words!
Sadly, a browser version is probably quite far off. I'd love to get one working and it's theoretically possible as the code base for all my stuff is done in C# with a portability layer built into the engine that I have used successfully in the past (to release games on the Playstation Mobile platform, if you remember that one! ;). I'd also love to get a linux build going at some point. It's mostly just a matter of having the time to sit down and get it all working.
I really liked this one! Definitely my favourite of the jam.
Thanks!
Very good creation.
A classic pacman-digdug game.
Report that to get out of the game he only lets me do it with the keyboard and not with the controller.
Thanks for the kind words and the bug report, I'll look into it!