A downloadable game for Windows

Miracle Math Land v0.76 - Release Notes
07/26/2019

That evil chef Murreo has stolen all the math equations!

Help the Wonder Kids rescue the numbers as resist the treats in this action packed extravagnza!

* Three modes of play - Adventure, Arcade and Tournament!

* Test your meddle against your friends with up to 4 player simultaneous competive or cooperative play!

NOTA BUENA:
2nd, 3rd and 4th players can join in by pressing any button during the 'Character Select' screen.

Known Issues:

The Level you die on in adventure mode is marked completed on the map when returning after selecting continue on the Game Over screen.

System Requirements:
Windows PC
Microsoft .NET Framework vers 4.0 (or better)
OpenGL 3.0 Compatible Video Card
   Nvidia GeForce 8000 series or better
   Ati Radeon HD 2000 series or better
   Intel HD 4500 or better
   You can check specific cards at:
   http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
   http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units
   http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units
100mb Free Hard Drive Space

Controls -
Keyboard -
Move around     - arrow keys or wasd
Jump - Space bar
Throw - right alt key

Joystick -
Move around     - Left stick (x/y Axis), Dpad or POV Hat
Action/use item - button 1, 2, 3, 4, A, B, X, or Y

Pause:
Escape, P, Back button, Button 7 or Button 10

Quit:
At title screen press Escape, P, Back button, Button 7 or Button 10

To change screen mode/res:
Goto to Options -> Video

Change Log:
v0.76 -
    Fixed data error that prevented advancement in Adventure mode.
    Made adventure mode default game type.
    Added additional Murreo dialogs.
    Monster speeds tweaked.

v0.75 -
    First public release.

v0.5 -
    First alpha.

Miracle Math Land is Copyright Scott Matott 2019.  All rights reserved.

This software uses the zlib and libpng libraries by Jean-Loup Gailly and Mark Adler.
This software is based in part on the work of the Independent JPEG Group.
This software uses the SDL and SdlDotNet libraries under terms of the GNU LGPL license, see bin/Readme-SDL.txt and bin/LGPL-License.txt for details.
This software uses the OpenTK library under terms of the OpenTK license, see bin/OpenTK-License.txt for details.
The Steam version of this software uses Steamworks.NET by Riley Labrecque under terms of the MIT license, see bin/Steamworks-Readme.txt and bin/Steamworks-License.txt for details.

Art from the following works was used in the creation of this game.
Modifications were made.

Cartoony platformer assets
by
Michele 'Buch' Bucelli
http://opengameart.org/users/buch
http://opengameart.org/content/cartoony-platformer-assets
used under terms of
CC-BY 3.0
creativecommons.org/licenses/by/3.0/legalcode

Three Little Bitmap Fonts
by
Michele 'Buch' Bucelli
http://opengameart.org/users/buch
http://opengameart.org/content/three-little-bitmap-fonts
used under terms of
CC0
creativecommons.org/publicdomain/zero/1.0/legalcode

Blowhard 2: Blow Harder
by
surt
http://opengameart.org/content/blowhard-2-blow-harder
used under terms of
CC0
creativecommons.org/publicdomain/zero/1.0/legalcode

A package of 8-bit fonts for Grafx2 and Linux
by
usr_share
http://opengameart.org/content/ a-package-of-8-bit-fonts-for-grafx2-and-linux
used under terms of
CC0
creativecommons.org/publicdomain/zero/1.0/legalcode

Music
The Denmark-Organ
by
Spring
http://opengameart.org/content/the-denmark-organ
used under terms of
CC0
creativecommons.org/publicdomain/zero/1.0/legalcode

Doggy's Floppy Ears
by
Spring
http://opengameart.org/content/doggys-floppy-ears
used under terms of
CC0
creativecommons.org/publicdomain/zero/1.0/legalcode

Updated 22 days ago
Published 24 days ago
StatusReleased
PlatformsWindows
Authorwith the love studios
GenreEducational
Tags8b, arc, Pixel Art

Download

Download
Miracle Math Land-v0.76-setup.exe 14 MB

Development log

Comments

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Congratulations, you ranked 3RD. Great stuff!, Thanks for your participation!

Thanks!

(2 edits)

Btw, is there a file or something you can tweak to change the controls back to the old version, because I really want to see the battle vs. that evil chef, but please not space for jump xP

Sorry about this.    The master plan was to add an interface for customizing the controls but sadly I ran out of time for that so I just had to go with the most general controls possible.   I chose space because just about everybody will at least try to hit the space bar to see if it does anything.
Hoping to go back and add a custom control interface after the jam ends.

aww no need to apologize, you had controller support so I just played with that ^^

I love how silly the villain is, that's quite funny! xD

unfortunately you changed the control to the imo terrible space for jump :( and there's only a few remapping options it seems...