A downloadable game for Windows

Nesting Times v2.0 - Release Notes

03/05/2021

Oh No!  Those Barbarbous Beaky Birds have stolen the solutions to the Baby Owlets Times Tables!

Now it's up the Outrageous Owls to recover the stolen digits and feed the Owlets the Times Tables knowledge they desperately need!

Practice your times tables by yourself of with up to 3 friends in this fun time arcade action edutainment spectacular!

Made for the OpenGameArt Game Jam Winter 2021

This game was inspired by the game idea 'An animal simulation game' submitted by WorldLover.

Originally, the owls had to collect mice to feed their young, but then I thought 'What if the mice are carrying numbers?' and my natural bent for Edutainment took over from there.

Version 2.0 is a celebratory post-jam update containing many exciting new features including:

    - Wind and Weather Effects!

    - High Score Tables!

    - Bonus Rabbits to Catch For Points!

    - Heart and 1up Bonuses!

    - Difficulty Adjustment Option!

    - Improved Player vs Player Collisions!

    - Improved Controls!

    

System Requirements:

Windows PC

Microsoft .NET Framework vers 4.0 (or better)

OpenGL 3.0 Compatible Video Card

   Nvidia GeForce 8000 series or better

   Ati Radeon HD 2000 series or better

   Intel HD 4500 or better

   You can check specific cards at:

   http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units

   http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units

   http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units

100mb Free Hard Drive Space

Controls -

Keyboard 1 -  

    Move - arrow keys or WASD

    Flap Wings - Space or x

    Dive - press down (down arrow or s)

    Drop Number - Shift, crtl or c

Keyboard 2 -  

    Move - ijkl

    Flap Wings - g

    Dive - press down (k)

    Drop Number - h

Joystick(s) -

    Move - Left stick (x/y axis)

    Flap Wings - button 1 or 3

    Dive - press down (Left stick down)

    Drop Number - button 2 or 4

Pause:

Escape, P, Back button, Button 7 or Button 10

Quit:

At title screen press Escape, P, Back button, Button 7 or Button 10

To change screen mode/res:

Goto to Options -> Video

Change Log:

v2.00 - Release Date 3/5/2021

    - Wind and Weather Effects!

    - High Score Tables!

    - Bonus Rabbits to Catch For Points!

    - Heart and 1up Bonuses!

    - Difficulty Adjustment Option!

    - Improved Player vs Player Collisions!

    - Improved Controls!

v1.00 - Release Date 2/17/2021

    - First release.

Nesting Times is Copyright Scott Matott 2021.  All rights reserved.

This software uses the zlib and libpng libraries by Jean-Loup Gailly and Mark Adler.

This software is based in part on the work of the Independent JPEG Group.

This software uses the SDL and SdlDotNet libraries under terms of the GNU LGPL license, see bin/Readme-SDL.txt and bin/LGPL-License.txt for details.

This software uses the OpenTK library under terms of the OpenTK license, see bin/OpenTK-License.txt for details.

Art from the following works was used in the creation of this game.

Modifications were made.

Where required by license, please see the included open_art sub-folder for original, unmodified and plain formatted copies of a work.

[LPC] Birds

by

bluecarrot16

opengameart.org/content/lpc-birds

used under terms of

OGA-BY 3.0

static.opengameart.org/OGA-BY-3.0.txt



NES 8-bit sound effects

by

shiru8bit

opengameart.org/content/nes-8-bit-sound-effects

used under terms of

CC0
creativecommons.org/publicdomain/zero/1.0/legalcode



bold boxy fat font

by

withthelove

derived from works by

Clint Bellanger, usr_share

opengameart.org/content/bold-boxy-fat-font

used under terms of

CC0
creativecommons.org/publicdomain/zero/1.0/legalcode



Three Little Bitmap Fonts

by

Michele 'Buch' Bucelli

opengameart.org/users/buch

opengameart.org/content/three-little-bitmap-fonts

used under terms of

CC0

creativecommons.org/publicdomain/zero/1.0/legalcode



[LPC] Sara

by

William.Thompsonj

opengameart.org/content/lpc-sara

used under terms of

OGA-BY 3.0

static.opengameart.org/OGA-BY-3.0.txt



Music

8-bit Chiptune - Under The Sun

by

shiru8bit

opengameart.org/content/8-bit-chiptune-under-the-sun

used under terms of

CC-BY 3.0
creativecommons.org/licenses/by/3.0/legalcode



8-bit Chiptune - Its Come From The Dark

by

shiru8bit

opengameart.org/content/8-bit-chiptune-its-come-from-the-dark

used under terms of

CC-BY 3.0
creativecommons.org/licenses/by/3.0/legalcode



8-bit Chiptune - V Ozhidanii Tepla

by

shiru8bit

opengameart.org/content/8-bit-chiptune-v-ozhidanii-tepla

used under terms of

CC-BY 3.0
creativecommons.org/licenses/by/3.0/legalcode



8-bit Chiptune - Moonlight

by

shiru8bit

opengameart.org/content/8-bit-chiptune-moonlight

used under terms of

CC-BY 3.0
creativecommons.org/licenses/by/3.0/legalcode



Happy 8 Bit

by

tcarisland

opengameart.org/content/happy-8-bit

used under terms of

CC-BY 4.0

creativecommons.org/licenses/by/4.0/legalcode



Presented as my way of giving back to the OGA community and saying thanks
to all the artists whose works contributed to the creation of this game,
the art and sound files from the game have been made available at:

Nesting Times Art Pack

https://opengameart.org/content/nesting-times-art-pack

Download

Download
Nesting Times-v2.0-setup.exe 79 MB

Comments

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Never have I heard a more withthelove plot :3

Never seen more withthelove graphics :3 cool to see your graphics improve as well! The birds look great, hough the trees look awfully square x3

The same seems choppy with a low framerate however, and also like a Wonder Kids clone. But I suppose math games are your new calling :3 If that is what you want to do, then don't let me tell you different :3

> Never have I heard a more withthelove plot :3


lol, guilty as charged.  :)


>Never seen more withthelove graphics :3

> cool to see your graphics improve as well!

> The birds look great, hough the trees look awfully square x3

Thanks, I have been really trying to improve my pixel art skills, so I'm glad it's showing a little bit at least.  :)


> The same seems choppy with a low framerate however, and also like a Wonder Kids clone.

I guess we PM'd about this.  Sounds like switching from windowed mode to fullscreen got things running at a proper frame rate for you.

> But I suppose math games are your new calling :3 If that is what you want to do, then don't let me tell you different :3


I'll admit all these edutainment games serve a double purpose for me.  I enjoy the challenge of making learning fun and they're a way to trick my kids into doing math.  :) 


Thanks again for all the kind words!  

np, I was hoping there was an ending where your hatchlings grew up, but I guess not. Perhaps that could be a way to earn extra owls though ! Not that I really know if you are interested in updating this game further, likely not since you are already planning a new one, but at least the suggestion is there :3

> Perhaps that could be a way to earn extra owls though !

Ah, but there is! 

Bonk 10 Beaky Birds and a heart will spawn, catch it to heal 1 heart. 

Bonk 50 Beaky Birds and an owl egg will spawn and hop across the ground.  Go catch it to earn an extra life!

> Not that I really know if you are interested in updating this game further,

I'm always up for hearing ideas and improving my games!

oh, but I mean like, extra characters, not 1ups :3

Honestly, you are probably one of the few people who release post-jam improvement builds, so there's that!